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书名 | 博弈论教程(英文版)/世界博弈论经典 |
分类 | 科学技术-自然科学-数学 |
作者 | (加)马丁·J.奥斯本//(以)阿里尔·鲁宾斯坦 |
出版社 | 世界图书出版公司 |
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简介 | 内容推荐 《博弈论教程》是国际上博弈论领域的经典研究生教材,着重于博弈论的理论基础和基本想法的阐释。全书分策略博弈、完全信息扩展式博弈、不完全信息扩展式博弈和联盟博弈四部分。对于几乎所有章节,作者对内容的选择都保持适度而又精炼。第一作者马丁·J·奥斯本另著有一本《博弈入门》,则以更细致的方式讲解博弈论,《博弈入门》也已被引进在“世界博弈论经典”系列中一起出版。 目录 Preface xi 1 Introduction 1.1 Game Theory 1.2 Games and Solutions 1.3 Game Theory and the Theory of Competitive Equilibrium 1.4 Rational Behavior 1.5 The Steady State and Deductive Interpretations 1.6 Bounded Rationality 1.7 Terminology and Notation Notes I Strategic Games 2 Nash Equilibrium 2.1 Strategic Games 2.2 Nash Equilibrium 2.3 Examples 2.4 Existence of a Nash Equilibrium 2.5 Strictly Competitive Games 2.6 Bayesian Games:Strategic Games with Imperfect Information Notes 3 Mixed,Correlated,and Evolutionary Equilibrium 3.1 Mixed Strategy Nash Equilibrium 3.2 Interpretations of Mixed Strategy Nash Equilibrium 3.3 Correlated Equilibrium 3.4 Evolutionary Equilibrium Notes 4 Rationalizability and Iterated Elimination of Dominated Actions 4.1 Rationalizabilitv 4.2 Iterated Elimination of Strictly Dominated ActionS 4.3 Iterated Elimination of Weakly Dominated Actions Notes 5 Knowledge and Equilibrium 5.1 A Model of Knowledge 5.2 Common Knowledge 5.3 Can People Agree to Disagree? 5.4 Knowledge and Solution Concepts 5.5 The Electronic Mail Game Notes II Extensive Games with Perfect Information 6 Extensive Games with Perfect Information 6.1 Extensive Games with Perfect Information 6.2 Subgame Perfect Equilibrium 6.3 Two Extensions of the Definition of a Game 6.4 The Interpretation of a Strategy 6.5 Two Notable Finite Horizon Games 6.6 Iterated Elimination of Weakly Dominated Strategies Notes 7 Bargaining Games 7.1 Bargaining and Game Theory 7.2 A Bargaining Game of Alternating Offers 7.3 Subgame Perfect Equilibrium 7.4 Variations and Extensions Notes 8 Repeated Games 8.1 The Basic Idea 8.2 Infinitely Repeated Games VS.Finitely Repeated Games 8.3 Infinitely Repeated Games:Definitions 8.4 Strategies as Machines 8.5 Trigger Strategies:Nash Folk Theorems 8.6 Punishing for a Limited Length of Time:A Perfect Fblk Theorem for the Limit of Means Criterion 8.7 Punishing the Punisher:A Perfect Fblk Theorem for the Overtaking Criterion 8.8 Rewarding Players Wh0 Punish:A Perfect Folk Theorem for the Discounting Criterion 8.9 The Structure of Subgame Perfect Equilibria Under the Discounting Criterion 8.10 Finitely Repeated Games Notes 9 Complexity Considerations in Repeated Games 9.1 Introduction 9.2 Complexity and the Machine Game 9.3 The Structure of the Equilibria of a Machine Game 9.4 The Case of Lexicographic Preferences Notes 10 Implementation Theory 10.1 Introduction 10.2 The Implementation Problem 10.3 Implementation in Dominant Strategies 10.4 Nash Implementation 10.5 Subgame Perfect Equilibrium Implementation Notes III Extensive Games with Imperfect Information 11 Extensive Games with Imperfect Information 11.1 Extensive Games with Imperfect Information 11.2 Principles for the Equivalence of Extensive Games 11.3 Framing Effects and the Equivalence of Extensive Games 11.4 Mixed and Behavioral Strategies 11.5 Nash Equilibrium Notes 12 Sequential Equilibrium 12.1 Strategies and Beliefs 12.2 Sequential Equilibrium 12.3 Games with Observable Actions:Perfect Bayesian Equilibrium 12.4 Refinements of Sequential Equilibrium 12.5 Trembling Hand Perfect Equilibrium Notes IV Coalitional Games 13 The Core 13.1 Coalitional Games with Transferable Payoff 13.2 The Core 13.3 Nonemptiness of the Core 13.4 Markets with Transferable Payoff 13.5 Coalitional Games without Transferable Payoff 13.6 Exchange Economies Notes 14 Stable Sets,the Bargaining Set,and the Shapley Value 14.1 Two Approaches 14. |
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