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书名 | Clean Architecture软件架构与设计匠艺(英文版)/原味精品书系 |
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作者 | (美)罗伯特·C·马丁 |
出版社 | 电子工业出版社 |
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简介 | 内容推荐 通过合理运用软件架构的通用法则,可以显著提升开发者在所有软件系统全生命周期内的生产力。如今,传奇软件匠师Robert C.Martin(Bob大叔),携畅销书Clean Code与The Clean Coder所获巨大成功之威,深刻揭示这些法则并亲授运用之道。Martin在本书中远不只是在为我们提供选项,他几乎是在将软件世界中横跨半个世纪的各种架构类型的设计经验倾囊相授,目的是让读者既能阅尽所有架构选型,又可通晓其如何决定成败。Bob大叔也的确不负厚望,罗伯特·C·马丁著的《Clean Architecture软件架构与设计匠艺(英文版)/原味精品书系》中充满了直接而有效的解决方案,以供读者应对所面临的真正挑战——那些或最终成就或彻底破坏你项目的挑战。 作者简介 罗伯特·C·马丁(Robert C.Martin)(Bob大叔)从1970年编程至今。他是cleancoders.com的联合创始人,该网站为软件开发者提供在线视频教育。同时,他还是Bob大叔咨询公司的创始人,该公司为全球大型公司提供软件开发咨询服务、培训以及技能培训服务。同时,他在8th Light公司任“首席匠人”一职,该公司是位于芝加哥的一家软件开发咨询公司。本书作者在各种行业周刊上发表了十余篇文章,同时也经常被国际会议和行业峰会邀请进行演讲。他曾任C++Report的主编,并且曾任敏捷联盟(Agile Aliance)的主席。 Martin曾经编写和参与编辑了多本图书,包括The Clean Coder、Clean Code、UML for Java Programmers、Agile Software Development、Extreme Programming in Practice、More C++ Gems、Pattern Languages of Program Design 3,以及 Designing Objiect Oriented C++ Applications Using the Booch Method。 目录 PART Ⅰ Introduction Chapter 1 What Is Design and Architecture? The Goal? Case Study Conclusion Chapter 2 A Tale of Two Values Behavior Architecture The Greater Value Eisenhower’s Matrix Fight for the Architecture PART Ⅱ Starting with the Bricks: Programming Paradigms Chapter 3 Paradigm Overview Structured Programming Object-Oriented Programming Functional Programming Food for Thought Conclusion Chapter 4 Structured Programming Proof A Harmful Proclamation Functional Decomposition No Formal Proofs Science to the Rescue Tests Conclusion Chapter 5 Object-Oriented Programming Encapsulation? Inheritance? Polymorphism? Conclusion Chapter 6 Functional Programming Squares of Integers Immutability and Architecture Segregation of Mutability Event Sourcing Conclusion PART Ⅲ Design Principles Chapter 7 SRP: The Single Responsibility Principle Symptom 1: Accidental Duplication Symptom 2: Merges Solutions Conclusion Chapter 8 OCP: The Open-Closed Principle A Thought Experiment Directional Control Information Hiding Conclusion Chapter 9 LSP: The Liskov Substitution Principle Chapter 10 ISP: The Interface Segregation Principle Chapter 11 DIP: The Dependency Inversion Principle PART Ⅳ Component Principles Chapter 12 Components Chapter 13 Component Cohesion Chapter Component Coupling PART Ⅴ Architecture Chapter 15 What Is Architecture? Chapter 16 Independence Chapter 17 Boundaries: Drawing Lines Chapter 18 Boundary Anatomy Chapter 19 Policy and Level Chapter 20 Business Rules Chapter 21 Screaming Architecture Chapter The Clean Architecture Chapter 23 Presenters and Humble Objects Chapter 24 Partial Boundaries Chapter 25 Layers and Boundaries Chapter 26 The Main Component Chapter 27 Services: Great and Small Chapter 28 The Test Boundary Chapter 29 Clean Embedded Architecture PART Ⅵ Details Chapter The Database Is a Detail Chapter The Web Is a Detail Chapter 32 Frameworks Are Details Chapter 33 Case Study: Video Sales Chapter 34 The Missing Chapter PART Ⅶ Appendix Appendix A Architecture Archaeology Index |
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