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书名 Clean Architecture软件架构与设计匠艺(英文版)/原味精品书系
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作者 (美)罗伯特·C·马丁
出版社 电子工业出版社
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简介
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通过合理运用软件架构的通用法则,可以显著提升开发者在所有软件系统全生命周期内的生产力。如今,传奇软件匠师Robert C.Martin(Bob大叔),携畅销书Clean Code与The Clean Coder所获巨大成功之威,深刻揭示这些法则并亲授运用之道。Martin在本书中远不只是在为我们提供选项,他几乎是在将软件世界中横跨半个世纪的各种架构类型的设计经验倾囊相授,目的是让读者既能阅尽所有架构选型,又可通晓其如何决定成败。Bob大叔也的确不负厚望,罗伯特·C·马丁著的《Clean Architecture软件架构与设计匠艺(英文版)/原味精品书系》中充满了直接而有效的解决方案,以供读者应对所面临的真正挑战——那些或最终成就或彻底破坏你项目的挑战。
作者简介
罗伯特·C·马丁(Robert C.Martin)(Bob大叔)从1970年编程至今。他是cleancoders.com的联合创始人,该网站为软件开发者提供在线视频教育。同时,他还是Bob大叔咨询公司的创始人,该公司为全球大型公司提供软件开发咨询服务、培训以及技能培训服务。同时,他在8th Light公司任“首席匠人”一职,该公司是位于芝加哥的一家软件开发咨询公司。本书作者在各种行业周刊上发表了十余篇文章,同时也经常被国际会议和行业峰会邀请进行演讲。他曾任C++Report的主编,并且曾任敏捷联盟(Agile Aliance)的主席。
Martin曾经编写和参与编辑了多本图书,包括The Clean Coder、Clean Code、UML for Java Programmers、Agile Software Development、Extreme Programming in Practice、More C++ Gems、Pattern Languages of Program Design 3,以及 Designing Objiect Oriented C++ Applications Using the Booch Method。
目录
PART Ⅰ Introduction
Chapter 1 What Is Design and Architecture?
The Goal?
Case Study
Conclusion
Chapter 2 A Tale of Two Values
Behavior
Architecture
The Greater Value
Eisenhower’s Matrix
Fight for the Architecture
PART Ⅱ Starting with the Bricks: Programming Paradigms
Chapter 3 Paradigm Overview
Structured Programming
Object-Oriented Programming
Functional Programming
Food for Thought
Conclusion
Chapter 4 Structured Programming
Proof
A Harmful Proclamation
Functional Decomposition
No Formal Proofs
Science to the Rescue
Tests
Conclusion
Chapter 5 Object-Oriented Programming
Encapsulation?
Inheritance?
Polymorphism?
Conclusion
Chapter 6 Functional Programming
Squares of Integers
Immutability and Architecture
Segregation of Mutability
Event Sourcing
Conclusion
PART Ⅲ Design Principles
Chapter 7 SRP: The Single Responsibility Principle
Symptom 1: Accidental Duplication
Symptom 2: Merges
Solutions
Conclusion
Chapter 8 OCP: The Open-Closed Principle
A Thought Experiment
Directional Control
Information Hiding
Conclusion
Chapter 9 LSP: The Liskov Substitution Principle
Chapter 10 ISP: The Interface Segregation Principle
Chapter 11 DIP: The Dependency Inversion Principle
PART Ⅳ Component Principles
Chapter 12 Components
Chapter 13 Component Cohesion
Chapter Component Coupling
PART Ⅴ Architecture
Chapter 15 What Is Architecture?
Chapter 16 Independence
Chapter 17 Boundaries: Drawing Lines
Chapter 18 Boundary Anatomy
Chapter 19 Policy and Level
Chapter 20 Business Rules
Chapter 21 Screaming Architecture
Chapter The Clean Architecture
Chapter 23 Presenters and Humble Objects
Chapter 24 Partial Boundaries
Chapter 25 Layers and Boundaries
Chapter 26 The Main Component
Chapter 27 Services: Great and Small
Chapter 28 The Test Boundary
Chapter 29 Clean Embedded Architecture
PART Ⅵ Details
Chapter The Database Is a Detail
Chapter The Web Is a Detail
Chapter 32 Frameworks Are Details
Chapter 33 Case Study: Video Sales
Chapter 34 The Missing Chapter
PART Ⅶ Appendix
Appendix A Architecture Archaeology
Index
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