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书名 并行开发艺术(影印版)
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作者 (美)布雷谢斯
出版社 东南大学出版社
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简介
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如果你想利用并发程序设计充分发挥多核心处理器的性能,本书就为你提供了所需要的实践知识和亲身体验。《并行开发艺术》是一份难得的材料,专注于多核心处理器的共享内存模型,而不只是理论模型或分布式内存架构。本书提供了详尽的解释和可用的示例,帮助你将算法从串行代码转化为并行代码,此外还包括建议和分析,避免程序员的典型错误。

内容推荐

作者为Intel资深工程师,拥有超过20年的并行和并发编程经验,本书将会帮助你:

探索共享内存与分布式内存编程间的区别

学习设计多线程程序的指导方针,包括测试和调整

研究如何善用不同的线程库,包括Windows线程、POSIX线程、OpenMP和Intel Threading Building Blocks

研究如何实现排序、查找、图形和其他实用计算的并行算法

《并行开发艺术》向你展示如何扩展算法,以从新型的多核处理器中获益。对于开发并行算法和并发编程来说,本书不可或缺。Clay Breshears博士是Intel公司的课程架构师,专攻多核心及多线程程序设计与培训。

目录

PREFACE

1 WANT TO GO FASTER? RAISE YOUR HANDS IF YOU WANT TO GO FASTER!

 Some Questions You May Have

 Four Steps of a Threading Methodology

 Background of Parallel Algorithms

 Shared-Memory Programming Versus Distributed-Memory Programming

 This Book’s Approach to Concurrent Programming

2 CONCURRENT OR NOT CONCURRENT?

 Design Models for Concurrent Algorithms

 What’s Not Parallel

3 PROVING CORRECTNESS AND MEASURING PERFORMANCE

 Verification of Parallel Algorithms

 Example: The Critical Section Problem

 Performance Metrics (How Am I Doing?)

 Review of the Evolution for Supporting Parallelism in Hardware

4 EIGHT SIMPLE RULES FOR DESIGNING MULTITHREADED APPLICATIONS

 Rule 1: Identify Truly Independent Computations

 Rule 2: Implement Concurrency at the Highest Level Possible

 Rule 3: Plan Early for Scalability to Take Advantage of Increasing Numbers of Cores

 Rule 4: Make Use of Thread-Safe Libraries Wherever Possible

 Rule 5: Use the Right Threading Model

 Rule 6: Never Assume a Particular Order of Execution

 Rule 7: Use Thread-Local Storage Whenever Possible or Associate Locks to Specific Data

 Rule 8: Dare to Change the Algorithm for a Better Chance of Concurrency

 Summary

5 THREADING LIBRARIES

 Implicit Threading

 Explicit Threading

 What Else Is Out There?

 Domain-Specific Libraries

6 PARALLEL SUM AND PREFIX SCAN

 Parallel Sum

 Prefix Scan

 Selection

 A Final Thought

7 MAPREDUCE

 Map As a Concurrent Operation

 Reduce As a Concurrent Operation

 Applying MapReduce

 MapReduce As Generic Concurrency

8 SORTING

 Bubblesort

 Odd-Even Transposition Sort

 Shellsort

 Quicksort

 Radix Sort

9 SEARCHING

 Unsorted Sequence

 Binary Search

10 GRAPH ALGORITHMS

 Depth-First Search

 All-Pairs Shortest Path

 Minimum Spanning Tree

11 THREADING TOOLS

 Debuggers

 Performance Tools

 Anything Else Out There?

 Go Forth and Conquer

GLOSSARY

PHOTO CREDITS

INDEX

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