"The key to MAXIMUM RIDE’s success may be that it incorporates concepts familiar to young people... What makes these characters so appealing is that they have wings and can fly Another plus: the book has a feel of a video game... The writing is visual and cinematic--things that kids expect from their video games, TV cartoon shows and action movies. And the ending leaves plenty of wiggle room for a sequel."
--USA Today
Six unforgettable kids -- with no families, no homes -- are running for their lives. Max Ride and her best friends are products of an experiment: they were engineered to fly. And that’s just the beginning of their amazing powers. Now they’ve escaped, and they need to know who made them, who’s hunting them, and why they were designed to be superior to all other humans. James Patterson calls Maximum Ride: "My favorite story, and probably my best."