The author polls several designers of different age groups and phases in their careers about what they consider "good design". Each has selected an existing design piece they feel to be good, based on their personal definition of what "good" is. The author also takes a critical look at the design to determine if it is effective with its target market and interviews the designer of the piece to unlock the concept behind the design. By taking this backwards approach through design-from completed piece back to conception-readers will discover why the design works and how they can use this information in their own projects.
INTRODUCTION
GOOD DESIGN IN PRACTICE
Presidio Social Club
Hazlitz Bespoke Stationery
California Academy of Sciences
Times Square Alliance
Braincandy
Gloria Publishing
Photomob
Schillers Liquor Bar
Criterion Film Collection
Sundance Resort
Man ofLa Mancha
Mohawk Via
THE DESIGNERS AT LARGE
Kit Hinrichs
Robynne Raye
Atsuki Kikuchi
Design Autopsy: Square Paint Bucket
Observation: 99 Percent Intuition
Art Chantry
Stanley Hainsworth
Henrik Persson
Design Autopsy: Vegetable Peeler
Joel Nakamura
Nick Jones
Sandra Equihua
Design Autopsy: Radio Flyer
Observation: The Eternal Flame
Steve Watson
Matteo Bologna
Josh Higgins
Design Autopsy 45-RPM Record Adaptor
Clement Mok
Ulhas Moses
Ensi Moasser
Design Autopsy: Wine Key
Observation: The Designer, the Chicken, and the Egg
Eduardo Barrera Arambarri
Michael Hodgson
Fumi Watanabe
Design Autopsy: Aluminum Bottle
Paul Sahre
Ahn Sang-Soo
Rodrigo Cordova
Design Autopsy: Tetra Pak
Elliot Strunk
Scott Thares
Design Autopsy: Wonder Bar
Observation: A Better Day
ON THEIR SHELVES:
COLLECTIONS OF GREAT DESIGN
Gail Anderson
Tim Hale
Marc English
Sean Adams
Design Autopsy: Recycled Shopping Bag
Observation: Tell Me a Story
Contributors
Index
About the Authors