韦穗编著的《全息成像概论》的章节编排具体如下:第1章首先讨论人类视觉系统的性能,特别是人的3D感知。下面几章内容包括光全息术、计算机产生全息图和全息视频显示,本书将从光学与计算最优结合的新角度来论述。第3章给出经典光全息图的基本类型,但不追求广泛的综述。第4章围绕计算机产生全息图这个议题展开。第5章介绍当代最新技术——全息视频技术。
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书名 | 全息成像概论 |
分类 | |
作者 | 韦穗 |
出版社 | 安徽大学出版社 |
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简介 | 编辑推荐 韦穗编著的《全息成像概论》的章节编排具体如下:第1章首先讨论人类视觉系统的性能,特别是人的3D感知。下面几章内容包括光全息术、计算机产生全息图和全息视频显示,本书将从光学与计算最优结合的新角度来论述。第3章给出经典光全息图的基本类型,但不追求广泛的综述。第4章围绕计算机产生全息图这个议题展开。第5章介绍当代最新技术——全息视频技术。 目录 Preface Chapter 1 Holography.The Ultimate 3D Visualization Tool 1.1 Human 3D Perception 1.1.1 Anatomy 1.1.2 Stereopsis 1.1.3 Accommodation and Convergence 1.1.4 Motion Parallax 1.1.5 Pictorial Information 1.1.6 Some Photometric Visual Parameters 1.2 3D Visualization Systems 1.2.1 Stereoscopic Displays 1.2.2 Autostereoscopic Displays 1.2.3 Volumetric Displays 1.2.4 Holography 1.3 Historical Background 1.3.1 A Twostep Lensless Imaging Process 1.3.2 Whitelight Holography 1.3.3 Computergenerated Hologram 1.3.4 Holographic Video Display 1.3.5 Chinese Magic Mirrors 1.3.6 The Tentacled Holographic Entity Chapter 2 Wave Optics 2.1 The Basic Nature of Lightwave 2.1.1 Maxwell's Equations and Wave Equation 2.1.2 Complex Representation and Helmholtz Wave Equation 2.1.3 Plane and Spherical Wave 2.1.4 Angular Spectrum Representation of Plane Waves 2.2 Scalar Diffraction Theory 2.2.1 HuygensFresnel Principle 2.2.2 Fresnel and Fraunhofer Approximations 2.2.3 Another Derivation of Fresnel Approximations 2.3 Polarization 2.3.1 Polarization 2.3.2 Polarizer, Rotator and Polarizing Beam Splitter 2.3.3 Electrooptical Characteristics of Liquid Crystals Chapter 3 The Basic Types of Optical Hologram 3.1 Classical Optical Holography 3.1.1 Diffraction Grating 3.1.2 Inline Holography (Gabor Configuration) 3.1.3 Offaxis Holography (LeithUpatnieks Configuration) 3.1.4 Rainbow (Benton) Holograms 3.1.5 Reflection (Denisyuk) Holograms 3.2 Holographic Stereogram 3.2.1 What Is a Holographic Stereogram 3.2.2 Holographic Functional Screen 3.2.3 Holographic Screen for Image Projection 3.3 Practical Aspects of Optical Holography 3.3.1 Light Sources for Holography 3.3.2 Holographic Recording Media 3.3.4 Making a Simple Hologram:Integral's Holography kits Chapter 4 Computergenerated Holograms 4.1 Celloriented Computation 4.1.1 Lohmanntype Detour Hologram 4.1.2 Burckhardt Amplitude Encoding 4.1.3 Twophase Encoding 4.1.4 Fourier Holograms 4.1.5 An Example of Display Application 4.2 Phaseoriented Computation 4.2.1 Lesem's Kinogram 4.2.2 Phase Manipulation in Imaging 4.2.3 herative Phase Retrieval 4.3 Computation of Wave Field Propagating 4.3.1 Numerical Techniques for Fresnel Diffraction 4.3.2 Diffractionspecific Fringe Computation 4.3.3 Noninterferometric Computation of the Diffraction Field 4.4 Digital Holography (DH) 4.4.1 System Setup 4.4.2 Limitations and Challenges in DH Recording 4.4.3 Reconstruction Algorithms Chapter 5 Holographic Video 5.1 Liquidcrystal Based SLM Device 5.1.1 Introduction 5.1.2 Deformation Effects of Nematic Liquid Crystals 5.1.3 Coding Domains and High Diffraction Efficiency Wide Angle 5.1.4 Problems Associated with a Pixelated Device 5.2 Display by Acousticoptical Modulator 5.2.1 Scophony 5.2.2 Mark Display System 5.2.3 Acoustooptical Bragg Display Architecture 5.3 DMDbased Display System 5.3.1 Digital Micromirror Device Architecture 5.3.2 An Experimental Setup and Diffraction Analysis 5.3.3 Performance Achieved 5.3.4 Discussions 5.4 LCOSbased Display System 5.4.1 LCOS Device and Electronics System 5.4.2 Performance Calibration Methods of LCOS 5.4.3 Computational LCOS 5.4.4 Color Holographic Display References |
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