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书名 ACTION ANATOMY
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作者 TAKASHI LIJIMA
出版社 中图公司北京市场部
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简介
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  As computer graphics have become increasingly sophisticated, so have our expectations for realism. This is true for the computer gaines that we play,the animations that we watch, and the digital art that we enjoy. In the early 1980s, when Pac Man was at the height of its popularity, we were content to watch little creatures, whose circular bodies we only ever saw in profile, gobble each other up. Now, we want to see Onimusha's bulging muscles flex as he fiercely battles with his formidable opponents.

目录

6 The Human Form    

8 The Moving Body

12 Personality in Action  

14 Understanding the Body's

  Bone Structure

10 The Flow of Movement

18 Examining

the Human Musculature

22 Structure

  Exploring the Construction of Human Body Parts

120 Action Exploring the Mechanisms of Body Movements

173 Afterword

174 Index

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