Visions of future worlds have always captured the imaginations.Images of towering cyber-cityscapes, awesome uninhabitable planetary worlds, sleek super-cars and space cruisers, strange mutant beings, and terrifying alien life forms have spilled from the feverish minds of fantasy sci-fi illustrators for as long as the genre has existed. Today, as more and more artists are switching from traditional media to the digital world of computers, the images being created are breathtakingly realistic.
1 Introduction
The Digital Sci-Fi Artist
Creating Artwork in 2D
Adobe Photoshop
Creating Artwork in 3D
3D Software
Poser by Curious Labs
ZBrush by Pixologic
BodyPaint 3D by Maxon
World-Building Software
Corel Bryce
Vue d'Esprit by e-on Software
Planetside Terragen
2 Light Sabres at the Ready
Fine-Art Photoshop
Channels and Layers
Blending Multiple Renders
Using Curves in Photoshop
Distorting Reality
The Art of Noise
Anatomy of a Sci-Fi Image
Creating Clothing
Texturing in Bryce and Poser
3D Textures in Bryce
Realistic Lighting
Surface Modelling
Special Effects
Setting the Scene
Postwork: Motion Blurs
Postwork: Light Rays
Postwork: Head-Up Display
Postwork: Warfare
3 Playing God
Mad Scientist
Cyborgs: People of the Future
Building a Robot
Creating a Mechanoid
Inner Space
Creating Alien Forms
Creating Alien Flora
Future Weapons
The Future Warrior
Futuristic Vehicles
Spacecraft
Creating Alien Landscapes
Futuristic Cities
Life in the Future City
Distant Suns
Digital Colouring for Comic Art
4 The Gallery
Sources
Index
Artist Acknowledgments