在经过全面升级后,本书向读者展示了如何充分利用Pro/ENGINEER的一些最新功能。书中详细介绍了Pro/ENGINEER的新用户界面以及建模的核心功能。其中大量的图形界面以及设计示例可使读者在了解参数化设计过程的同时全面掌握Pro/ENGINEER这一强大工具。本书内容丰富,不仅讨论了创建零件、装配体和工程图这样的基本功能,也深入剖析了使用高度自动化和定制技术的高级绘制功能,非常适合学生与工程专业人员使用,了是各层次Pro/ENGINEER用户不可多得的一本参考书。
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书名 | INSIDE PRO\ENGINEER WILDFIRE(4TH EDITION) |
分类 | |
作者 | DENNIS STEFFEN |
出版社 | DELMAR LEARNING |
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简介 | 编辑推荐 在经过全面升级后,本书向读者展示了如何充分利用Pro/ENGINEER的一些最新功能。书中详细介绍了Pro/ENGINEER的新用户界面以及建模的核心功能。其中大量的图形界面以及设计示例可使读者在了解参数化设计过程的同时全面掌握Pro/ENGINEER这一强大工具。本书内容丰富,不仅讨论了创建零件、装配体和工程图这样的基本功能,也深入剖析了使用高度自动化和定制技术的高级绘制功能,非常适合学生与工程专业人员使用,了是各层次Pro/ENGINEER用户不可多得的一本参考书。 目录 Introduction PART 1. PRO/ENGINEER BASICS Chapter 1: A Typical Pro/ENGINEER Design Session Initiating the Design Parametric Modeling Feature-based Modeling Designing with Features Preparing a Feature Strategy Part Design Fundamentals Creating the Base Feature Adding Material Rounding Edges Using the Shell Feature Adding Holes Making an Assembly Creating a Drawing Selecting Views for the Drawing Dimensions and Notes Design Changes Modifying the Center Hole Changing the Number of Holes Making the Plate Shorter Updating the Drawing Summary Review Questions Extra Credit Chapter 2:The User Interface Getting Started Start-up Icon Display Screen Mouse and Keyboard Exiting the Program Getting Help Customizing the User Interface Pro/ENGINEER Windows Graphics Windows Menu Bar Toolbar Message Window Menu Panel Model Tree Dialog Boxes Information Windows Environment Settings and Preferences Viewing Controls Dynamic Viewing Controls Appearance Control Commands Model Display Styles Datum Display Default View Orientation by Two Planes Saving Views Managing Files in Pro/ENGINEER Version Numbers In Session FILE Menu Summary Review Questions PART 2. WORKING WITH PARTS Chapter 3: How to Build a Simple Part Beginning a Part (Base Feature) Selecting Geometry Creating the First Solid Feature Selecting the Sketch Plane Selecting the Feature Creation Direction Selecting an Orientation Plane Constraining the Geometry Sketching the Geometry Modifying the Geometry Completing the Feature Creating a Cut Feature Sketch the Geometry for the Cut Modify the Constraints Finishing the Elements Creating a Mirrored Copy of a Feature Creating a Shell Creating a Cross Section Chapter 4: Fundamentals of the Sketcher …… |
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