本书中的工程难题和编程问题将帮助你成为最优秀的C++程序员。每个问题都按照难度排列,并且为了说明微妙的编程错误和设计思路而精心设计。针对每个问题,本书都将剖析代码、指明错误并告诉你如何修正它们。快来和C++大师一起修炼技能,从而达到编写高性能、高效率、健壮的C++代码的层次和级别。
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书名 | Exceptional C++(英文版) |
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作者 | (美)萨特 |
出版社 | 机械工业出版社 |
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简介 | 编辑推荐 本书中的工程难题和编程问题将帮助你成为最优秀的C++程序员。每个问题都按照难度排列,并且为了说明微妙的编程错误和设计思路而精心设计。针对每个问题,本书都将剖析代码、指明错误并告诉你如何修正它们。快来和C++大师一起修炼技能,从而达到编写高性能、高效率、健壮的C++代码的层次和级别。 目录 Foreword Preface Generic Programming and the C++ Standard Library Item 1: Iterators Item 2: Case-lnsensitive Strings--Part 1 Item 3: Case-Insensitive Strings--Part 2 Item 4: Maximally Reusable Generic Containers--Part 1 Item 5: Maximally Reusable Generic Containers--Part 2 Item 6: Temporary Objects Item 7: Using the Standard Library (or, Temporaries Revisited) Exception-Safety Issues and Techniques Item 8: Writing Exception-Safe Code--Part 1 Item 9: Writing Exception-Safe Code--Part 2 Item 10: Writing Exception-Safe Code--Part 3 Item 11: Writing Exception-Safe Code---Part 4 Item 12: Writing Exception-Safe Code--Part 5 Item 13: Writing Exception-Safe Code--Part 6 Item 14: Writing Exception-Safe Code---Part 7 Item 15: Writing Exception-Safe Code--Part 8 Item 16: Writing Exception-Safe Code--Part 9 Item 17: Writing Exception-Safe Code--Part 10 Item 18: Code Complexity--Part 1 Item 19: Code Complexity--Part 2 Class Design and Inheritance Item 20: Class Mechanics Item 21: Overriding Virtual Functions Item 22: Class Relationships--Part 1 Item 23: Class Relationships--Part 2 Item 24: Uses and Abuses of Inheritance Item 25: Object-Oriented Programming Compiler Firewalls and the Pimpl Idiom Item 26: Minimizing Compile-time Dependencies--Part 1 Item 27: Minimizing Compile-time Dependencies--Part 2 Item 28: Minimizing Compile-time Dependencies--Part 3 Item 29: Compilation Firewalls Item 30: The "Fast Pimpl" Idiom Name Lookup, Namespaces, and the Interface Principle Item 31: Name Lookup and the Interface Principle Part 1 Item 32: Name Lookup and the Interface Principle--Part 2 Item 33: Name Lookup and the Interface Principle--Part 3 Item 34: Name Lookup and the Interface Principle--Part 4 Memory Management Item 35: Memory Management--Part 1 Item 36: Memory Management--Part 2 Item 37: auto_ptr Traps, Pitfalls, and Anti-Idioms Item 38: Object Identity Item 39: Automatic Conversions Item 40: Object Lifetimes--Part 1 Item 41: Object Lifetimes---Part 2 Miscellaneous Topics Item 42: Variable Initialization--Or Is It? Item 43: Const-Correctness Item 44: Casts Item 45: bool Item 46: Forwarding Functions Item 47: Control Flow Afterword Bibliography fndex |
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