《Java大学教程(附光盘第8版英文版)》由戴特尔所著,内容丰富、覆盖面广,提供详细代码与实例研究,总结出大量的面向对象编程技巧和经验。本书详细说明了在Java中面向对象编程的基本理论及实用知识,以初学者为起点,由点到面、由浅入深、循序渐进地介绍了事件处理、对象、接口、内置类、继承、多态性、数据结构和集合、流文件、applet、图形界面及多线程等多种Java特性。
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书名 | Java大学教程(附光盘第8版英文版)/国外计算机科学教材系列 |
分类 | |
作者 | (美)戴特尔 |
出版社 | 电子工业出版社 |
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简介 | 编辑推荐 《Java大学教程(附光盘第8版英文版)》由戴特尔所著,内容丰富、覆盖面广,提供详细代码与实例研究,总结出大量的面向对象编程技巧和经验。本书详细说明了在Java中面向对象编程的基本理论及实用知识,以初学者为起点,由点到面、由浅入深、循序渐进地介绍了事件处理、对象、接口、内置类、继承、多态性、数据结构和集合、流文件、applet、图形界面及多线程等多种Java特性。 内容推荐 《Java大学教程(附光盘第8版英文版)》由戴特尔所著,本书是关于Java语言的经典教材,秉承Deitel系列丛书的一贯特点:内容丰富、覆盖面广,提供详细代码与实例研究,总结出大量的面向对象编程技巧和经验。本书详细说明了在Java中面向对象编程的基本理论及实用知识,以初学者为起点,由点到面、由浅入深、循序渐进地介绍了事件处理、对象、接口、内置类、继承、多态性、数据结构和集合、流文件、applet、图形界面及多线程等多种Java特性。第八版在前一版的基础上增加了更多的实际案例,更新了很多内容,有助于读者学习和借鉴。本书包括更广泛的教学特性,其中列举了数百个可实际使用的程序实例,并给出其实际的运行结果,可以使学生在学习时更为直观。 《Java大学教程(附光盘第8版英文版)》结构清晰、逻辑性强,适合作为相关专业Java程序设计课程的双语教材,是所有对Java程序设计感兴趣的读者的有益参考书,也可供各类软件开发人员参考。 目录 Chapter 1 Introduction to Computers,the Internet and the Web 1.1Introduction 1.2Computers: Hardware and Software 1.3Computer Organization 1.4Early Operating Systems 1.5Personal,Distributed and Client/Server Computing 1.6The Internet and the World Wide Web 1.7Machine Languages,Assembly Languages and HighLevel Languages 1.8History of C and C++ 1.9History of Java 1.10Java Class Libraries 1.11Fortran,COBOL,Pascal and Ada 1.12BASIC,Visual Basic,Visual C++,C# and .NET 1.13Typical Java Development Environment 1.14Notes about Java and Java How to Program,Eighth Edition 1.15TestDriving a Java Application 1.16Software Engineering Case Study: Introduction to Object Technology and the UML 1.17Web 2.0 1.18Software Technologies 1.19WrapUp 1.20Web Resources Chapter 2 Introduction to Java Applications 2.1Introduction 2.2Our First Program in Java: Printing a Line of Text 2.3Modifying Our First Java Program 2.4Displaying Text with printf 2.5Another Application: Adding Integers 2.6Memory Concepts 2.7Arithmetic 2.8Decision Making: Equality and Relational Operators 2.9WrapUp Chapter 3 Introduction to Classes and Objects 3.1Introduction 3.2Classes,Objects,Methods and Instance Varibles 3.3Declaring a Class with a Method and Instantiating an Object of a Class 3.4Declaring a Method with a Parameter 3.5Instance Variables,set Methods and get Methods 3.6Primitive Types vs. Reference Types 3.7Initializing Objects with Constructors 3.8FloatingPoint Numbers and Type double 3.9(Optional) GUI and Graphics Case Study: Using Dialog Boxes 3.10WrapUp Chapter 4 Control Statements: Part 1 4.1Introduction 4.2Algorithms 4.3Pseudocode 4.4Control Structures 4.5if SingleSelection Statement 4.6if...else DoubleSelection Statement 4.7while Repetition Statement 4.8Formulating Algorithms: CounterControlled Repetition 4.9Formulating Algorithms: SentinelControlled Repetition 4.10Formulating Algorithms: Nested Control Statements 4.11Compound Assignment Operators 4.12Increment and Decrement Operators 4.13Primitive Types 4.14(Optional) GUI and Graphics Case Study: Creating Simple Drawings 4.15WrapUp Chapter 5 Control Statements:Part 2 5.1Introduction 5.2Essentials of CounterControlled Repetition 5.3for Repetition Statement 5.4Examples Using the for Statement 5.5do...while Repetition Statement 5.6switch MultipleSelection Statement 5.7break and continue Statements 5.8Logical Operators 5.9Structured Programming Summary 5.10(Optional) GUI and Graphics Case Study: Drawing Rectangles and Ovals 5.11WrapUp Chapter 6 Methods:A Deeper Look 6.1Introduction 6.2Program Modules in Java 6.3static Methods,static Fields and Class Math 6.4Declaring Methods with Multiple Parameters 6.5Notes on Declaring and Using Methods 6.6MethodCall Stack and Activation Records 6.7Argument Promotion and Casting 6.8Java API Packages 6.9Case Study: RandomNumber Generation 6.10Case Study: A Game of Chance; Introducing Enumerations 6.11Scope of Declarations 6.12Method Overloading 6.13(Optional) GUI and Graphics Case Study: Colors and Filled Shapes 6.14WrapUp Chapter 7 Arrays and ArrayLists 7.1Introduction 7.2Arrays 7.3Declaring and Creating Arrays 7.4Examples Using Arrays 7.5Case Study: Card Shuffling and Dealing Simulation 7.6Enhanced for Statement 7.7Passing Arrays to Methods 7.8Case Study: Class GradeBook Using an Array to Store Grades 7.9Multidimensional Arrays 7.10Case Study: Class GradeBook Using a TwoDimensional Array 7.11VariableLength Argument Lists 7.12Using CommandLine Arguments 7.13Class Arrays 7.14Introduction to Collections and Class ArrayList 7.15(Optional) GUI and Graphics Case Study: Drawing Arcs 7.16WrapUp Chapter 8 Classes and Objects: A Deeper Look 8.1Introduction 8.2Time Class Case Study 8.3Controlling Access to Members 8.4Referring to the Current Objects Members with the this Reference 8.5Time Class Case Study: Overloaded Constructors 8.6Default and NoArgument Constructors 8.7Notes on Set and Get Methods 8.8Composition 8.9Enumerations 8.10Garbage Collection and Method finalize 8.11static Class Members 8.12static Import 8.13final Instance Variables 8.14Time Class Case Study: Creating Packages 8.15Package Access 8.16(Optional) GUI and Graphics Case Study: Using Objects with Graphics 8.17WrapUp Chapter 9 ObjectOriented Programming: Inheritance 9.1Introduction 9.2Superclasses and Subclasses 9.3protected Members 9.4Relationship between Superclasses and Subclasses 9.5Constructors in Subclasses 9.6Software Engineering with Inheritance 9.7Object Class 9.8(Optional) GUI and Graphics Case Study: Displaying Text and Images Using Labels 9.9WrapUp Chapter 10 ObjectOriented Programming: Polymorphism 10.1Introduction 10.2Polymorphism Examples 10.3Demonstrating Polymorphic Behavior 10.4Abstract Classes and Methods 10.5Case Study: Payroll System Using Polymorphism 10.6final Methods and Classes 10.7Case Study: Creating and Using Interfaces 10.8(Optional) GUI and Graphics Case Study: Drawing with Polymorphism 10.9WrapUpChapter 11Exception Handling 11.1Introduction 11.2ErrorHandling Overview 11.3Example: Divide by Zero without Exception Handling 11.4Example: Handling ArithmeticExceptions and InputMismatchExceptions 11.5When to Use Exception Handling 11.6Java Exception Hierarchy 11.7finally Block 11.8Stack Unwinding 11.9printStackTrace,getStackTrace and getMessage 11.10Chained Exceptions 11.11Declaring New Exception Types 11.12Preconditions and Postconditions 11.13Assertions 11.14WrapUp Chapter 12 ATM Case Study,Part 1: ObjectOriented Design with the UML 12.1Case Study Introduction 12.2Examining the Requirements Document 12.3Identifying the Classes in a Requirements Document 12.4Identifying Class Attributes 12.5Identifying Objects States and Activities 12.6Identifying Class Operations 12.7Indicating Collaboration Among Objects 12.8WrapUp Chapter 13 ATM Case Study Part 2: Implementing an ObjectOriented Design 13.1Introduction 13.2Starting to Program the Classes of the ATM System 13.3Incorporating Inheritance and Polymorphism into the ATM System 13.4ATM Case Study Implementation 13.5WrapUp Chapter 14 GUI Components: Part 1 14.1Introduction 14.2Javas New Nimbus LookandFeel 14.3Simple GUIBased Input/Output with JOptionPane 14.4Overview of Swing Components 14.5Displaying Text and Images in a Window 14.6Text Fields and an Introduction to Event Handling with Nested Classes 14.7Common GUI Event Types and Listener Interfaces 14.8How Event Handling Works 14.9JButton 14.10Buttons That Maintain State 14.11JComboBox and Using an Anonymous Inner Class for Event Handling 14.12JList 14.13MultipleSelection Lists 14.14Mouse Event Handling 14.15Adapter Classes 14.16JPanel Subclass for Drawing with the Mouse 14.17Key Event Handling 14.18Introduction to Layout Managers 14.19Using Panels to Manage More Complex Layouts 14.20JTextArea 14.21WrapUp Chapter 15 Graphics and Java 2D 15.1Introduction 15.2Graphics Contexts and Graphics Objects 15.3Color Control 15.4Manipulating Fonts 15.5Drawing Lines,Rectangles and Ovals 15.6Drawing Arcs 15.7Drawing Polygons and Polylines 15.8Java 2D API 15.9WrapUp Chapter 16 Strings,Characters and Regular Expressions 16.1Introduction 16.2Fundamentals of Characters and Strings 16.3Class String 16.4Class StringBuilder 16.5 Class Character 16.6 Tokenizing Strings 16.7 Regular Expressions,Class Pattern and Class Matcher 16.8 WrapUp Chapter 17 Files,Streams and Object Serialization 17.1Introduction 17.2Data Hierarchy 17.3Files and Streams 17.4Class File 17.5SequentialAccess Text Files 17.6Object Serialization 17.7Additional java.io Classes 17.8Opening Files with JFileChooser 17.9WrapUp Chapter 18 Recursion 18.1Introduction 18.2Recursion Concepts 18.3Example Using Recursion: Factorials 18.4Example Using Recursion: Fibonacci Series 18.5Recursion and the MethodCall Stack 18.6Recursion vs. Iteration 18.7Towers of Hanoi 18.8Fractals 18.9Recursive Backtracking 18.10WrapUp Chapter 19 Searching,Sorting and Big O 19.1Introduction 19.2Searching Algorithms 19.3 Sorting Algorithms 19.4 WrapUp Chapter 20 Generic Collections 20.1 Introduction 20.2 Collections Overview 20.3 TypeWrapper Classes for Primitive Types 20.4 Autoboxing and AutoUnboxing 20.5 Interface Collection and Class Collections 20.6 Lists 20.7 Collections Methods 20.8Stack Class of Package java.util 20.9 Class PriorityQueue and Interface Queue 20.10Sets 20.11Maps 20.12Properties Class 20.13Synchronized Collections 20.14Unmodifiable Collections 20.15Abstract Implementations 20.16WrapUp Chapter 21 Generic Classes and Methods 21.1Introduction 21.2Motivation for Generic Methods 21.3Generic Methods: Implementation and CompileTime Translation 21.4Additional CompileTime Translation Issues: Methods That Use a Type Parameter as the Return Type 21.5Overloading Generic Methods 21.6Generic Classes 21.7Raw Types 21.8Wildcards in Methods That Accept Type Parameters 21.9Generics and Inheritance: Notes 21.10WrapUp Chapter 22Custom Generic Data Structures 22.1Introduction 22.2SelfReferential Classes 22.3Dynamic Memory Allocation 22.4Linked Lists 22.5Stacks 22.6Queues 22.7Trees 22.8WrapUp Chapter 23 Applets and Java Web Start 23.1Introduction 23.2Sample Applets Provided with the JDK 23.3Simple Java Applet: Drawing a String 23.4Applet LifeCycle Methods 23.5Initializing an Instance Variable with Method init 23.6Sandbox Security Model 23.7Java Web Start and the Java Network Launch Protocol (JNLP) 23.8WrapUp Chapter 24 Multimedia: Applets and Applications 24.1Introduction 24.2Loading,Displaying and Scaling Images 24.3Animating a Series of Images 24.4Image Maps 24.5Loading and Playing Audio Clips 24.6Playing Video and Other Media with Java Media Framework 24.7WrapUp 24.8Web Resources Chapter 25GUI Components: Part 2 25.1Introduction 25.2JSlider 25.3Windows: Additional Notes 25.4Using Menus with Frames 25.5JPopupMenu 25.6Pluggable LookandFeel 25.7JDesktopPane and JInternalFrame 25.8JTabbedPane 25.9Layout Managers: BoxLayout and GridBagLayout 25.10WrapUp Chapter 26 Multithreading 26.1 Introduction 26.2 Thread States: Life Cycle of a Thread 26.3 Thread Priorities and Thread Scheduling 26.4 Creating and Executing Threads 26.5 Thread Synchronization 26.6Producer/Consumer Relationship without Synchronization 26.7Producer/Consumer Relationship: ArrayBlockingQueue 26.8Producer/Consumer Relationship with Synchronization 26.9Producer/Consumer Relationship: Bounded Buffers 26.10Producer/Consumer Relationship: The Lock and Condition Interfaces 26.11Multithreading with GUI 26.12Interfaces Callable and Future 26.13WrapUp Chapter 27 Networking 27.1Introduction 27.2Manipulating URLs 27.3Reading a File on a Web Server 27.4Establishing a Simple Server Using Stream Sockets 27.5Establishing a Simple Client Using Stream Sockets 27.6Client/Server Interaction with Stream Socket Connections 27.7Connectionless Client/Server Interaction with Datagrams 27.8Client/Server TicTacToe Using a Multithreaded Server 27.9\\[Web Bonus\\] Case Study: DeitelMessenger Server and Client 27.10WrapUp Chapter 28 Accessing Databases with JDBC 28.1Introduction 28.2Relational Databases 28.3Relational Database Overview: The books Database 28.4SQL 28.5Instructions for Installing MySQL and MySQL Connector/J 28.6Instructions for Setting Up a MySQL User Account 28.7Creating Database books in MySQL 28.8Manipulating Databases with JDBC 28.9RowSet Interface 28.10Java DB/Apache Derby 28.11PreparedStatements 28.12Stored Procedures 28.13Transaction Processing 28.14WrapUp 28.15Web Resources Chapter 29 JavaServer Faces Web Applications 29.1Introduction 29.2Simple HTTP Transactions 29.3Multitier Application Architecture 29.4Java Web Technologies 29.5Creating and Running a Simple Application in NetBeans 29.6JSF Components 29.7Session Tracking 29.8WrapUp Chapter 30 AjaxEnabled JavaServer Faces Web Applications 30.1Introduction 30.2Accessing Databases in Web Applications 30.3AjaxEnabled JSF Components 30.4Creating an Autocomplete Text Field and Using Virtual Forms 30.5WrapUp Chapter 31 Web Services 31.1Introduction 31.2Web Service Basics 31.3Simple Object Access Protocol (SOAP) 31.4Representational State Transfer (REST) 31.5JavaScript Object Notation (JSON) 31.6Publishing and Consuming SOAPBased Web Services 31.7Publishing and Consuming RESTBased XML Web Services 31.8Publishing and Consuming RESTBased JSON Web Services 31.9Session Tracking in a SOAPBased Web Service 31.10Consuming a DatabaseDriven SOAPBased Web Service 31.11Equation Generator: Returning UserDefined Types 31.12WrapUp Appendix A Operator Precedence Chart Appendix B ASCII Character Set Appendix C Keywords and Reserved Words Appendix D Primitive Types Appendix E Using the Java API Documentation Appendix F Using the Debugger Appendix G Formatted Output |
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