Josh Clark编著的这本《Tapworthy(设计伟大的iPhone应用影印版)》用英文介绍了iPhone的应用知识。通过本书,你可以:从初始概念到最终成品过程中不断发展你的创意;构建一种毫不费力的用户体验以换取点击;探索触摸设计的奥秘;了解人们如何以及为什么要使用iPhone应用;学习以Apple的方式使用iPhone控件;创建自己的视觉效果个性包……
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书名 | Tapworthy(设计伟大的iPhone应用影印版) |
分类 | 科学技术-工业科技-电子通讯 |
作者 | (美)克拉克 |
出版社 | 东南大学出版社 |
下载 | ![]() |
简介 | 编辑推荐 Josh Clark编著的这本《Tapworthy(设计伟大的iPhone应用影印版)》用英文介绍了iPhone的应用知识。通过本书,你可以:从初始概念到最终成品过程中不断发展你的创意;构建一种毫不费力的用户体验以换取点击;探索触摸设计的奥秘;了解人们如何以及为什么要使用iPhone应用;学习以Apple的方式使用iPhone控件;创建自己的视觉效果个性包…… 内容推荐 你已经有了一个关于iPhone应用的创意——和其他地球人一样。采用优雅的设计,融入有效的易用性以及适度的个性化,可以让你的应用与众不同。Josh Clark编著的这本《Tapworthy(设计伟大的iPhone应用影印版)》,通过介绍实用原则和丰富的可视化样例,向你展示如何为iPhone和iPod Touch设计非凡的用户体验。 无论你是设计师、程序员、管理者,还是营销人员,《Tapworthy(设计伟大的iPhone应用影印版)》都将教会你“思考iPhone”,并帮助你在整个设计过程中问对问题做对事。你将探索如何综合考虑设计、心理、文化、人体工程学和易用性来创造一个值得点击(tapworthy)的应用。与此同时,你还将获得来自Facebook、USA Foday、Twitterrific等许多应用设计大师的幕后洞见。 目录 ABOUT THE AUTHOR ACKNOWLEDGMENTS INTRODUCTION Designing apps for delight and usability But First... Breathe No Geek Credentials Required Advice from the Real World 1. TOUCH AND GO How we use iPhone apps On the Go: One Hand, One Eye, One Big Blur Get R Done Quick One Tool in a Crowded Toolbox Bored, Fickle, and Disloyal Double-Tap, Pinch, Twist, What? Clumsy Fingers So, What, Do I Design for Dummies? 2. IS ITTAPWORTHY? Crafting your app's mission There's Not an App for That What's Your Story? What Makes Your App Mobile? First Person: Josh Williams and Gowalla Mobile Mindsets “I'm Microtasking” “I'm Local” “I'm Bored” What Makes You So Special Anyway? Wait, Wait, Come Back! Throw Out the Babies, Too Can't I Get That on the Web? 3. TINY TOUCHSCREEN Designing for size and touch A Physical Feel Rule of Thumb The Magic Number Is 44 Don't Crowd Me First Person: James Thomson and PCalc Pointed Design Take It From the Top Design to a 44-Pixel Rhythm Be a Scroll Skeptic Edit, Edit, Edit Secret Panels and Hidden Doors First Person: Rusty Mitchell and USA Today 4. GET ORGANIZED Structuring your app the Apple way WWJD: What Would Jobs Do? Getting Around: Apple's Navigation Models Flat Pages: A Deck of Cards (or Just One) Tab Bar: What's on the Menu? Tree Structure: Let 1,000 Screens Bloom Combining Navigation Models Modal Views and Navigational Cul-de-Sacs A Tangled Web Storyboarding Your App on Paper Put Something Ugly on Your iPhone First Person: Jvrgen Schweizer and Things 5. THE STANDARD CONTROLS Using the built-in interface elements The Power of Standard Visuals The Navigation Bar Shows the Way The Toolbar “So an Icon Goes into a Bar.. ” The Search Bar Table Views Are Lists on Steroids Setting the Table: Indexes and Grouped Lists Table View Editing Tools Text Me Editing Text Fixing Typoz Is That for Here or to Go? Don't Make 'Era Keybored Multiple Choice: Pickers, Lists, and Action Sheets On the Button Yes and No: Switches Segmented Controls Are Radio Buttons Sliders Stay on Track Settings: A Matter of Preference Is There More? 6. STAND OUT Creating a unique visual identity What's Your App's Personality? Gussying Up Familiar Pixels You Stay Classy Keep It Real Designing Custom Toolbar Icons Metaphorically Speaking I Call My New Invention “The Wheel” And Now for Something Completely Different First Person: Craig Hockenberry, Gedeon Maheux, and Twitterrific 7. FIRST IMPRESSIONS Introducing your app Your Icon Is Your Business Card Building Your App's Icons What's In a Name? While You Wait: The Launch Image The Illusion of Suspended Animation Put Out the Welcome Mat Instructions Can't Make You Super The First Screen First Person: Joe Hewitt and Facebook 8. SWIPE! PINCH! FLICK! Working with gestures Finding What You Can't See Pave the Cowpaths Shortcuts and Backup Plans Piggybacking Standard Gestures Shake, Shake, Shake Two's a Crowd Awkwardness for Self Defense Phone Physics 9. KNOWTHE LANDSCAPE The spin on screen rotation Why Do People Flip? A Whole New Landscape Making a Complicated Turn Don't Lose Your Place 10. POLITE CONVERSATION Alerts, interruptions, and updates When To Interrupt Remain Calm and Carry On Pushy Notifications No Stinkin Badges Yep, I'm Working on R Bending Time: Progress Bars and Other Distractions 11. HOWDY, NEIGHBOR Playing nice with other apps Public Square: Contacts, Photos, and Events Tag, You're It: Passing Control to Other Apps Roll Your Own: Browsers, Maps, and Email Happy Trails, Neighbor INDEX |
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