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书名 VIRTUAL GEOGRAPHIC ENVIRONMENTS(英文版)(精)
分类 生活休闲-旅游地图-地图
作者 Peng Shengchao//Guan Yan
出版社 科学出版社
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简介
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This book presents the state-of-the-art in integrating geographic information systems (GIS) with visualization through the media of virtual geographic environments (VGE).Online virtual environments and Web 2.0 technologies set the scene for contributions that first deal with virtual cities and virtual landscapes. User interfaces based on new techniques of geovisualization which are essential to public participation are explored and the transition of GIS and VGEs to mobile and networked devices is presented through a series of chapters that deal with how such location-based services are being implemented. Central to this are new techniques for visualizing mobility and dynamics using technologies as diverse as geopositioning satellite technologies and entertainment games.

目录

Foreword The Future of GIS and the Web

Preface

 Chapter 1 Virtual Geographic Environments: A Primer.

Part 1 Online Virtual Environments and Web 2.0 Technologies

 Chapter 2 Virtual Geographic Environments as Collective Constructions

 Chapter 3 The Renaissance of Geographic Information: Neogeography, Gaming and Virtual Environments

 Chapter 4 Toward Integrated Space-Time Analysis Environments...

 Chapter 5 Empowering the Web with Location

Part 2 Virtual Cities and Virtual Landscapes

 Chapter 6 Virtual Kyoto as 4D-GIS

 Chapter 7 Visualizing Future 3-Dimensional Neighborhoods in Phoenix: An Appli- cation Incorporating Empirical Methods with Computational Graphics

 Chapter 8 Evaluating Real-Time Landscape Visualization Techniques for Public Communication of Energy Crop Planting Scenarios

 Chapter 9 A GIS and CG Integrated System for the Automatic Generation of 3D Building Models

Part 3 User Interfaces, Public Participation and GeoVisualization

 Chapter 10 Affordance and Reflex Level of Geovisualization

 Chapter 11 Modeling Contextual Knowledge for Adaptive Geographic Visualization

 Chapter 12 Non-photorealistic Visualizations on Mobile Devices and Usability Concerns

 Chapter 13 An Online Design Review Tool: Agreeing Townscape Rules Among Stakeholders on the Internet

 Chapter 14 O' Jerusalem: A Decision Support System for Jerusalem (O JDSS)

Part 4 Constructing Mobile and Networked Virtual Geographic Environments

 Chapter 15 Exploring Spatial Uncertainty of GPS Coordinates and DEM Interpolation in Virtual Environments

 Chapter 16 Quantifying Information Displayed on Mobile Phone Screens

 Chapter 17 Digital Earth with Digital Measurable Images

 Chapter 18 Networked Collaborative Virtual Geographic Environments: Design and Implementation

Part 5 Mobility and Dynamics in Visualization

 Chapter 19 Simple High-dimensional Geocoding by Matching Natural Spatial Descriptions with Sidewalk Network Databases

 Chapter 20 Multi-Agent-based Simulation of Pedestrian Crowds in Outdoor Events in Hong Kong

 Chapter 21 Visualizing Children's Walking Behavior Using Portable Global Positioning (GPS) Units and Activity Monitors

 Chapter 22 Videogames: The New GIS?

Subject Index

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